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Extras
Deformable snow made in Unreal Engine:
For my current project I made this. It deplaces dynamically and fades over time.
3D-models
This is three 3D models made by me in Maya
A karambit inspired by the karambit in Counter-strike: Global Offensive.
Paul was my first attempt of making a 3D character. You might recognise him as Paul from the movie Paul.
We were assigned with a task during our 3D course where we had to make a diorama with the theme space stone in desert.
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